Saeid Gholizade is a Senior Unreal Developer with 11 years of multidisciplinary experience spanning character rigging, VFX, pipeline supervision and game development. He started as a character rigger and evolved into a tool and pipeline developer, blending artistic sensibility with robust engineering to streamline production workflows. Currently at PIXOMONDO, he builds real-time experiences in Unreal while drawing on previous leadership roles as a pipeline supervisor and lead programmer. Known for shipping practical tools and VR games, he thrives on tackling cross-disciplinary challenges where art meets code. Based in Old Toronto, he brings a rare combination of hands-on CG supervision and systems-level pipeline thinking that accelerates creative teams.
11 years of coding experience
9 years of employment as a software developer
Assiciation in degree, Computer Software Engineering, Assiciation in degree, Computer Software Engineering at Azad University
Contributions:2 PRs, 77 pushes, 7 branches in 1 month
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