Sahin Habermann

Webentwickler at raidboxes®

Mannheim, Baden-Württemberg, Germany
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Summary

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Sahin Habermann is a full-stack Webentwickler from Mannheim with 11 years of hands-on experience building web applications and backend systems across agencies and product teams. He progressed from hobby projects in Java, PHP and front-end technologies to professional roles at Moreweb, CakeWare, HRZN, Publik and lichtfeld, and now contributes at raidboxes®. His work spans UI polish and performance fixes to game-server backend logic, including notable open-source contributions to the popular switchbrew nx-hbmenu and LeagueSandbox game server where he implemented UI features, localization and core game mechanics. Comfortable across the stack, he combines practical problem-solving with a designer’s attention to UI/UX and a background in applied software engineering training. Colleagues rely on him for steady delivery, debugging tricky crashes, and improving localization and performance in complex projects.
code11 years of coding experience
job2 years of employment as a software developer
bookFachinformatiker für Anwendungsentwicklung, Fachinformatiker für Anwendungsentwicklung at Werner-von-Siemens-Schule Mannheim
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Stackoverflow

Stats
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0questions
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Github Skills (20)

back-end-development10
c1110
ui-design10
gameserver10
c1710
uid10
front-end-development10
dotnet-core10
csharp10
server10
menu-item9
menubar9
menu9
lua9
embedded8

Programming languages (11)

TypeScriptPowerShellC#JavaC++ShellRustC

Github contributions (5)

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LeagueSandbox/GameServer

May 2016 - Jul 2018

League Sandbox's Game Server
Role in this project:
userBack-end Developer
Contributions:49 commits, 39 PRs, 63 pushes in 2 years 2 months
Contributions summary:Sahin primarily contributed to the game server's back-end logic, as evidenced by changes to packets, game objects, and spell implementations. They refactored and added new features related to game mechanics, including spells, items, and turret behavior. The commits demonstrate a focus on extending the game server's core functionality, specifically addressing item management, spell functionality and game object interactions. Additionally, the user added UI related game functionality.
gameprivate-serversource-enginecrosswordmoba
switchbrew/nx-hbmenu

Feb 2018 - Feb 2018

Role in this project:
userFull-stack Developer
Contributions:9 commits, 1 PR, 10 comments in 5 days
Contributions summary:Sahin primarily contributed to the UI and functionality of the homebrew menu. They implemented features such as displaying the current time, adding a back button, and modifying the display of app titles and folder actions. The user also addressed performance issues and fixed a crash related to entry types, indicating involvement in both feature development and bug fixing within the project. They also added system language text changes, which shows a localization effort.
menunintendo-switch-homebrewnintendo-3dsdevkitpro3ds
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