cooler-SAI 

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Summary

👤
Senior
Sai K is a founder and software engineer in San Francisco with 15 years of experience building consumer and embedded AI experiences, currently leading Second Nature Computing to create predictive interfaces that feel like natural extensions of users. He combines product-first design and hands-on engineering across mobile (Swift/SwiftUI, iOS), systems (C++, Go, Unity), and ML stacks (TensorFlow, Python), and has shipped multiple App Store apps and cross-device OS prototypes. Sai played a central engineering role at Humane—driving interaction models, manufacturing launch work, and demos that led to HP acquiring the team to form HP IQ—and has presented work to executive audiences including CEOs and boards. He is an active open-source contributor to the TrinityCore MMO project, improving core AI behaviors and database-driven game mechanics, reflecting a knack for low-level systems and game logic. With an MS focused on HCI and a background teaching and producing developer courses, he bridges design, research, and production engineering to turn ambitious interaction ideas into shipped products.
code15 years of coding experience
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Github Skills (6)

trinitycore10
wow-js10
sql10
database-design10
mmo9
linux7

Programming languages (7)

C#ShellC++BatchfileGoHTMLTSQL

Github contributions (5)

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TrinityCore/TrinityCore

Jul 2015 - Jul 2015

TrinityCore Open Source MMO Framework (master = 12.1.0.69497, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)
Role in this project:
userBack-end Developer & Database Engineer
Contributions:32 commits, 1 PR, 62 comments in 9 days
Contributions summary:Cooler-SAI primarily contributed to updating database and smart AI scripts for various creatures and NPCs within the game world. Their work involved modifying SQL files to update creature templates, smart scripts, and text inserts, effectively adding or refining the behaviors and abilities of in-game entities. The user's commits directly impacted the functionality of specific encounters and character interactions within the game. The changes indicate they were directly working on core game mechanics that are driven by database configurations and smart AI logic.
trinitycorelinuxmulti-platformmultiplayermmorpg
darvinrivera/BFACore

Apr 2019 - Jun 2019

BFACore Open Source MMO Framework (master = 8.0.1.28153), "patch" SmartAI Lab :https://github.com/cooler-SAI/patch-Lab Discord:
Contributions:88 commits in 1 month
discord
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