Sam Boots

Programmer at Climax Studios

Portsmouth, England, United Kingdom
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Summary

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Senior
🎓
Top School
Sam Boots is a C++ programmer with eight years' experience focused on low-level game engine and rendering systems, currently contributing to an unannounced AAA title at Climax Studios. He has built homebrew engines for over four years and specializes in cross-platform development, Vulkan and DirectX12 integration, and bespoke memory debugging systems. Trained in C++ games and graphical programming at Breda University and with earlier Unity/C# grounding from SintLucas, he bridges higher-level tooling and hardcore graphics work. Sam combines practical studio experience with an experimental, homebrew-driven approach to engine architecture, often tackling platform-specific performance and memory challenges that are easy to overlook. Based in Portsmouth, UK, he brings an engineer’s attention to low-level detail while shipping team-focused, production-ready systems.
code8 years of coding experience
bookBachelor's degree, C# Programming, Unity Engine and Games., Bachelor's degree, C# Programming, Unity Engine and Games. at SintLucas
bookBachelor's degree, C++ Programming, Games and Graphical Programming., Bachelor's degree, C++ Programming, Games and Graphical Programming. at Breda University of Applied Sciences
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Github Skills (10)

code-organization6
game-programming5
game-development4
dsa-algorithm3
javascript3
game-engine3
renderer2
opengl1
vulkan1
sam1

Programming languages (4)

C#C++CASP

Github contributions (5)

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SamBoots/BBFramework

Apr 2022 - Sep 2023

Contributions:125 pushes, 3 branches, 1 comment in 1 year 5 months
SamBoots/modern-vulkan

Sep 2023 - Apr 2025

Contributions:318 pushes, 39 branches, 18 comments in 1 year 6 months
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Sam Boots - Programmer at Climax Studios