Sam Devlin is an AI research scientist with a decade of experience advancing multi-agent reinforcement learning, imitation learning, and multimodal generative models across academia and industry. After a PhD focused on multi-agent RL, he led game-AI research and secured substantial funding as a Research Fellow before joining Microsoft, where he progressed to Principal Researcher and tech-led cross-Atlantic v-teams delivering ML solutions for gaming and robotics. Now at Meta, he continues to build autonomous agents capable of sequential decision-making, combining deep research rigour with product-focused collaboration. Sam is as comfortable mentoring and managing teams—having supervised postdocs and PhD students and completed leadership training—as he is publishing and engineering novel algorithms. Based in Stony Stratford, UK, he blends academic depth with applied impact across large-scale industrial research programs. An understated thread through his career is a long-standing focus on game-derived problems as a proving ground for real-world multi-agent and sequential decision-making systems.
10 years of coding experience
13 years of employment as a software developer
Agile Project Management, Agile Project Management at McKenna Consultants
Masters of Engineering Computer Systems and Software Engineering, Masters of Engineering Computer Systems and Software Engineering at University of York
Machine Learning Summer School
Including Situational Leadership II & The Coaching Habit, Including Situational Leadership II & The Coaching Habit at Microsoft Internal Management Training
Code to reproduce the NeurIPS 2019 paper "Generalization in Reinforcement Learning with Selective Noise Injection and Information Bottleneck" by Maximilian Igl, Kamil Ciosek, Yingzhen Li, Sebastian Tschiatschek, Cheng Zhang, Sam Devlin and Katja Hofmann.
Navigation Turing Test (NTT): Learning to Evaluate Human-Like Navigation [ICML 2021]
Contributions:3 commits, 3 pushes in 1 year 4 months
human-liketuring-testevaluateturingntt
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