Sam Freed

Software Engineer II at Microsoft

Redmond, Washington, United States
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Summary

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Rockstar
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Top School
Sam Freed is a Software Engineer II with a decade of experience building developer tools and graphics performance tooling from Redmond. With an MS in Computer Science from Cal Poly SLO and a 3.9 BS in Computer Engineering, he has shipped features on the Visual Studio CMake extension and now contributes to PIX on Windows, Microsoft’s performance tuner and debugger for DirectX 12 games. His background includes teaching and research in real-time and advanced rendering, and hands-on work in embedded BLE firmware, giving him a rare blend of low-level systems, graphics, and tooling expertise. Colleagues rely on him to bridge rigorous engineering with practical developer workflows, and his trajectory shows a consistent focus on improving developer productivity for high-performance applications.
code10 years of coding experience
job4 years of employment as a software developer
bookCalifornia Polytechnic State University, San Luis Obispo
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Github Skills (79)

windows10
cmake10
visual-studio10
cpp10
game-development10
godot10
game-engine10
powershell10
winget10
debugging10
mdt10
package-manager10
visual-studio-code10
microsoft10
ctest10

Programming languages (9)

PowerShellTypeScriptC#C++CCMakereStructuredTextGDScript

Github contributions (5)

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sfreed141/vct

Oct 2017 - Sep 2019

Voxel Cone Tracing
Contributions:192 commits, 2 PRs, 73 pushes in 1 year 10 months
voxel-cone-tracingtracingvoxelsvoxelvoxel-engine
Contributions:5 pushes, 2 branches in 8 years 10 months
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Sam Freed - Software Engineer II at Microsoft