A basic minecraft clone made with unity in 24 hours
Role in this project:
Full-stack Developer Contributions:12 commits, 2 pushes, 1 branch in 1 month
Contributions summary:Sam primarily contributed to the development of a basic Minecraft clone within a Unity3D environment. Their work focused on implementing terrain generation, including the use of Perlin noise to create realistic landscapes and the construction of mesh-based chunks. The user also added texture support, block modification capabilities, and inventory UI elements.
minecraftunityminecraft-clone
Contributions:147 commits, 1 branch in 8 months