Sam Lynch

Head Of Frontend Games Development at Hölle Games ®

Berlin, Germany
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Summary

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Senior
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Sam Lynch is a Senior Game Developer based in Berlin with 11 years of experience specializing in Instant Games and HTML5/TypeScript game development. He has progressed from intern roles to technical project management and principal developer positions, notably porting Unity mobile titles to custom HTML5 stacks and leading Japan-focused projects. Currently at Hölle Games, he combines hands-on engineering with team leadership across fast-paced studios like Popcore and SOFTGAMES. Sam’s background includes research-driven work on location-aware narratives, reflecting an interest in blending game systems with real-world contexts. Check his portfolio and GitHub for practical examples of his TypeScript game tooling and ports.
code11 years of coding experience
job8 years of employment as a software developer
bookBachelor’s Degree Games Programming, Bachelor’s Degree Games Programming at Bournemouth University
languagesEnglish, Japanese
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Stackoverflow

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Github Skills (31)

html10
rendering9
javascript9
unity3d9
renderer8
rendering-engine8
dependency-free8
webgl7
glsl7
inline-images7
floating7
pixijs7
data-visualization6
game-development6
nodejs6

Programming languages (5)

C#TypeScriptJavaScriptLuaPython

Github contributions (5)

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Slynchy/FNAF-JS

Mar 2015 - May 2016

The first Five Nights At Freddy's game in JavaScript/HTML
Contributions:2 releases, 53 commits, 49 pushes in 1 year 2 months
javascript
Slynchy/March22-Unity

Mar 2017 - May 2019

Interactive narrative/visual novel engine for Unity
Contributions:111 commits, 2 PRs, 84 pushes in 2 years 2 months
gamedevvisual-novelgame-developmentunityunity3d
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