Summary
Sam Mendoza is an immersive reality developer and researcher with 11 years of experience building VR/AR experiences, public VR spaces, and curriculum for underserved communities in Portland. As Director of the Portland Community College VR Development Center and a long-time Unity/WebVR practitioner (A-Frame), he blends hands-on C# development, real-time physics, and multi-user networking with practical UI/UX and front-end skills. His background spans community-focused program design, freelance web work for experimental net-art and A-Frame projects, and applied lab/web systems for commercial clients, demonstrating a rare mix of creative tooling and production discipline. Comfortable producing 2D/3D assets, interactive installations, and educational curricula, he emphasizes lasting, holistic experiences that broaden access to immersive technology.
10 years of coding experience
Web Development, Front end web design, Completed, Web Development, Front end web design, Completed at Code Fellows
BFA, Art and Technology, BFA, Art and Technology at University of Oklahoma
Spanish