Summary
Sam Thomas is a software engineer with six years of experience building large-scale distributed systems and consumer-facing tech, currently working on wearables at Meta after contributing to Bing’s core log streaming and analytics platform at Microsoft. He specializes in high-throughput data pipelines and cloud-native tooling—Kafka, Spark, Flink, and Kubernetes are regular parts of his stack—and has owned services that support monitoring, experimentation, and Copilot features. A lifelong gamer turned developer, Sam channels his early game-making hobby into pragmatic product thinking and rapid prototyping, proven by multiple hackathon wins. His background includes research-driven VR simulation work collecting real-world locomotion and eye-tracking data to improve safety for older adults, reflecting an interest in human-centered systems. He’s comfortable across Java, Python, and C# and has production experience with AWS and telemetry infrastructure. Based in Redmond, Sam focuses on applying systems-level engineering to deliver reliable, impactful features in consumer and platform products.
5 years of coding experience