Samuel Eaton is a founder and engineer with 11 years of experience crafting growth-focused products and distributed data systems, currently leading Curio Interactive as Chief Toymaker in Los Altos. He combines UX and business instincts with deep technical fluency across TypeScript/Node, F#, OCaml, Elixir and Crystal—contributing to the Crystal language itself—so he can ship delightful front-end experiences and robust back-end infrastructure. Samuel specializes in optimizing psychological levers across customer funnels and internal workflows, turning qualitative insight into measurable growth. His background includes marketplaces and monetization at Roblox, growth engineering at Qualtrics and InVision, and founding consumer and creator-focused startups, giving him a rare blend of product, data and go-to-market experience. He brings humanities-minded curiosity (literature, design, philosophy) to language design, type systems and decentralization, often applying cross-disciplinary thinking to technical problems.
11 years of coding experience
9 years of employment as a software developer
Bachelor of Arts (B.A.) Spanish, Bachelor of Arts (B.A.) Spanish at Brigham Young University
Contributions:10 commits, 13 PRs, 100 comments in 5 years 4 months
Contributions summary:Samuel contributed to the Crystal Programming Language project by implementing features and fixing bugs. They modified the documentation generator to include support for flag statements and added functionality to the YAML library. Additionally, the user addressed issues like broken links, corrected typos, and improved code formatting within the project, demonstrating a focus on code quality and documentation accuracy. The user's work includes changes to core files like `src/hash.cr`, suggesting involvement in enhancing fundamental data structures.
Contributions:96 commits, 2 PRs, 78 pushes in 4 months
state-storagereactstate-managementreduxstorage
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Samuel Eaton - Founder, Chief Toymaker at Curio Interactive