Samuel Freilich is a Senior Software Engineer with 16 years of experience, currently building Google Ink, a cross-platform low-latency freehand input framework at Google. He has deep backend and graphics experience, having worked on airfare search backends (QPX) and Android graphics tooling, and contributes to core AndroidX libraries where he focuses on documentation clarity and Kotlin graphics code. Based in Somerville, MA, he blends systems-level engineering with practical product work across mobile, backend, and rendering stacks. His career began in mapping and open-source (helping found OpenLayers) and includes early work in Python, Perl, Java, and JavaScript—demonstrating broad polyglot fluency. Colleagues know him for shipping dependable infrastructure and for quietly improving developer experience through precise docs and API refinements.
16 years of coding experience
14 years of employment as a software developer
Engineering, Computer Engineering, Engineering, Computer Engineering at Franklin W. Olin College of Engineering
Development environment for Android Jetpack extension libraries under the androidx namespace. Synchronized with Android Jetpack's primary development branch on AOSP.
Role in this project:
Back-end Developer
Contributions:6 commits in 2 months
Contributions summary:Samuel primarily worked on fixing documentation inconsistencies, particularly related to parameters like `cancelPending`. They modified several Kotlin files related to graphics processing and rendering, likely to refine documentation and clarify the functionality of various parameters. Additionally, the user merged documentation fixes from other branches, demonstrating a focus on code documentation and consistency within the project's core libraries.
C++ library for beautifully smoothing freehand (touch/stylus/pointer) input.
Contributions:3 reviews, 45 commits, 13 PRs in 10 months
stylussmoothingcppc-librarytouch
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Samuel Freilich - Senior Software Engineer at Google