Samuel Maddock is a Staff Software Engineer based in New York with 15 years of experience building user-focused front-end systems and cross-platform integrations. He progressed from game development and 3D art into web and desktop engineering, contributing to high-profile open-source projects like Garry's Mod and Electron where he improved UI/UX and chrome-extension compatibility. At Slack he has advanced from senior to staff roles, shaping product-quality front-end features and infrastructure for large-scale collaboration. His background blends hands-on UI engineering, performance-minded bug fixes, and platform-level contributions that bridge browser APIs and native app frameworks. Colleagues rely on him to translate complex product needs into responsive, maintainable interfaces while mentoring teams through technical tradeoffs. An unusual thread through his career is the continuity from game UI work to modern desktop/web frameworks, giving him a strong instinct for interactive, real-time user experiences.
15 years of coding experience
16 years of employment as a software developer
Computer Science, Computer Science at Virginia Tech
:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
Role in this project:
Front-end Developer
Contributions:528 reviews, 59 commits, 174 PRs in 3 years 8 months
Contributions summary:Samuel contributed to the implementation of chrome extension features within the Electron framework. They focused on integrating and testing chrome extension APIs, specifically adding support for `chrome.runtime.getManifest`. The user also contributed to features such as `WebFrameMain.visibilityState` and the integration of service worker preload scripts. Their work involved modifications to the core Electron code base, focusing on making the framework compatible with chrome extensions.
Contributions:27 commits, 1 comment in 1 year 4 months
Contributions summary:Samuel primarily focused on enhancing the front-end user interface and functionality of the Garry's Mod menu system. They implemented features like saving player counts for new games, integrating AngularUI directives, and improving the layout and responsiveness of the server browser. Additionally, the user addressed several bug fixes, including issues with loading screens, menu sounds, and map name display, improving the overall user experience. They also contributed to the integration and use of JavaScript and HTML within the game's menu.
garrysmodluamodsandboxgarrys-mod
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