Summary
Samy Narrainen is a Senior Game Engine Developer with 11 years of hands-on experience building and operating large-scale, game-critical backend systems at Jagex. He led a high-stakes migration of 200+ million files to an AWS DynamoDB-backed platform while guaranteeing 100% uptime, and has deep experience extending proprietary game scripting (RuneScript) and delivering live-ops changes unsupervised. His background spans client and server work—from audio engine development and a mobile port for Old School RuneScape to productivity-boosting internal tooling—demonstrating full-stack game-engine fluency. Known for pragmatic, production-first solutions, he combines strong academic foundations (First-class Computer Science degree from University of Leicester) with a track record of shipping reliable systems that support millions of players.
11 years of coding experience
6 years of employment as a software developer
Bachelor’s Degree, Computer Science, 1st (81.53%), Bachelor’s Degree, Computer Science, 1st (81.53%) at University of Leicester
English, Japanese