Sander Moolin

Web And Game Developer at Self-employed

United States
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Summary

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Senior
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Top School
Sander Moolin is a Web and Game Developer with a decade of experience building interactive web experiences and indie games, blending front-end engineering, Unity C#, and creative design. He’s contributed to notable open-source work connecting Three.js and Vue 3—implementing shader materials, texture handling, and raycasting in the widely used troisjs project—while also building privacy-focused browser tools like an image-scrubber UI. As a former senior programmer at Fuzzco and developer at Funkhaus, he built and documented frameworks (Prismic+Nuxt, WP+Vue) for high-profile clients and mentored junior talent. Self-employed since 2021, Sander pairs a music background with engineering to craft engaging audiovisual experiences, often using SVG/CSS animation and 3D web tech to make interfaces feel playful and expressive.
code10 years of coding experience
job6 years of employment as a software developer
bookBachelor’s Degree, Music, Bachelor’s Degree, Music at Wells College
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Stackoverflow

Stats
450reputation
21kreached
31answers
4questions
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Github Skills (20)

webgl10
threejs10
javascript10
css10
raycast10
user-interface10
texture10
raycasting10
vue10
3d10
html10
vue-jsx10
vuejs39
ui-design9
vuejs29

Programming languages (8)

TypeScriptC#CoffeeScriptShellVueJavaScriptreStructuredTextPHP

Github contributions (5)

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everestpipkin/image-scrubber

Jun 2020 - Jun 2020

A friendly browser-based tool for anonymizing photographs taken at protests
Role in this project:
userFront-end Developer
Contributions:25 commits, 7 PRs, 17 comments in 6 days
Contributions summary:Sander primarily focused on front-end development, implementing and refining the user interface for the image-scrubbing tool. They updated the "Open Image" button, adjusted styling and layout using CSS, and modified the HTML structure. The user also implemented a larger drop zone for file uploads and refined cursor interactions.
photographsbrowserbrowser-based
troisjs/trois

Mar 2021 - May 2021

✨ ThreeJS + VueJS 3 + ViteJS ⚡
Role in this project:
userFront-end Developer
Contributions:45 commits, 20 PRs, 50 comments in 2 months
Contributions summary:Sander primarily contributed to the development of components within the troisjs/trois repository, a project combining Three.js and Vue.js 3. Their work centered on creating and modifying core components, including `Object3D`, `ShaderMaterial`, and `Texture`, to enhance the integration between Three.js and Vue.js. Key contributions include implementing shader material functionality, texture handling, and raycasting capabilities, demonstrating a focus on bridging the gap between Three.js and Vue.js for 3D rendering.
vue3vitejswebglvitethreejs
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Sander Moolin - Web And Game Developer at Self-employed