Technician At The LAC (Laboratory Of Computing Arts) - EBA, UFMG
Minas Gerais, Brazil
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Summary
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Sandro Benigno is a multidisciplinary technologist and artful engineer with over 15 years of experience bridging computer graphics, video production, embedded systems and digital arts research. He has built and led technology and creative teams from early web and video graphics work in the 1990s to founding a digital signage company that designed Linux-based embedded players and custom hardware. Since 2017 he has supported academic and public communities at UFMG, managing the Computing Arts Laboratory and publishing open-source/open-hardware tools for teaching and research. He pairs deep hands-on skills in cinematography, hardware prototyping and software development with a formal background in industrial electronics and a master’s in arts, making him comfortable at the intersection of craft, code and pedagogy. An intriguing through-line of his career is the consistent focus on making technical systems accessible to artists and educators rather than only to engineers.
15 years of coding experience
19 years of employment as a software developer
Bachelor of Applied Science (B.A.Sc.), Social Sciences, Bachelor of Applied Science (B.A.Sc.), Social Sciences at Centro Universitário Newton Paiva
Técnico, Industrial Electronics Technology/Technician, Técnico, Industrial Electronics Technology/Technician at IMETT - Instituto Municipal de Ensino Técnico de Timóteo
Mestre em Artes, Computer Technology/Computer Systems Technology, Mestre em Artes, Computer Technology/Computer Systems Technology at Universidade Federal de Minas Gerais
Contributions:27 commits, 12 pushes in 8 years 8 months
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Sandro Benigno - Technician At The LAC (Laboratory Of Computing Arts) - EBA, UFMG