Summary
Santiago V is a Technical Product Manager and former full‑stack engineer with 11 years of experience building cloud-native systems, CI/CD platforms, and testing infrastructures. He combines hands-on backend and frontend work—PostgreSQL optimization, API design, Kubernetes orchestration, Next.js interfaces—with customer-facing product delivery, owning end-to-end builds and client feedback loops. At W4 Games he led a bespoke CI/CD platform for Godot developers and ran Supabase-powered services, while at Turbo AI he now coordinates work between engineers, clients, and AI agents to keep deliveries aligned with market needs. Comfortable in both technical deep dives and stakeholder conversations, he excels at turning technical feasibility analyses into practical MVPs that improve developer experience. Based in Medellín, he brings a rare mix of QA automation pedigree, systems architecture, and product ownership that helps teams ship reliable, scalable products.
11 years of coding experience
10 years of employment as a software developer
Master of Science (MS) Computer Science, Master of Science (MS) Computer Science at Purdue University
Bachelor's degree Systems Engineering, Bachelor's degree Systems Engineering at Pontificia Universidad Javeriana
German, Spanish, English