Sarah Amsellem is a senior engineering manager with 18 years of experience building on-device ML, computer vision, and NLU features from research prototypes to shipped products. She has led teams at Meta, Google, and Apple, launching consumer-facing innovations like Animoji and driving Digital Humans, face/body tracking, and XR platform work. Comfortable at the intersection of deep learning and systems engineering, she specializes in performance-sensitive on-device integration for mobile and XR devices. Her background includes early work on 3D visualization and real-time rendering, giving her a practical edge in bringing complex graphics and ML pipelines to production. Based in Zurich, she blends hands-on technical depth with a track record of introducing engineering processes that scale multidisciplinary teams.
Bachelor, Computer science and Management, Bachelor, Computer science and Management at Université Claude Bernard Lyon 1
Master, Software Engineering and Computer Graphics, Master, Software Engineering and Computer Graphics at Université de Technologie de Belfort-Montbéliard
Computer science and Electronics, Computer science and Electronics at Université Savoie Mont Blanc
Equalizer is the standard middleware to create and deploy parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors and computers to scale the rendering performance, visual quality and display size. An Equalizer application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations and Virtual Reality installations.
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Sarah Amsellem - Senior Engineering Manager at Meta