Summary
Sarah Plotkin is a Senior Software Engineer with 11 years of experience focused on building performant, maintainable code and crafting memorable user experiences, currently leading engineering efforts at Big Huge Games. Her progression from Associate to Senior Engineer within the same studio reflects deep domain expertise in game development and a proven ability to ship complex features across teams. Early hands-on QA work on major titles like Skyrim and Fallout built a strong quality-first mindset that informs her engineering and design decisions today. Comfortable across the stack, she blends product-aware frontend and systems thinking to deliver playable, polished interactions rather than just working code. Based in Maryland, she pairs a formal CS education with a game design degree, giving her an uncommon mix of technical rigor and player-centric design intuition. Colleagues describe her as someone who prioritizes maintainability and performance while keeping end-user delight front and center.
11 years of coding experience
8 years of employment as a software developer
Computer Applications, Computer Applications at Montgomery College
Computer Science, Computer Science at Rice University
Bachelor's Degree, Game Design and Development, Bachelor's Degree, Game Design and Development at Rochester Institute of Technology
High School, High School at Sidwell Friends School
English, Chinese