Sascha Graeff

Lead Developer at Bigpoint GmbH

Hamburg, Germany
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Summary

👤
Senior
🎓
Top School
Sascha Graeff is a Lead Developer based in Hamburg with 13 years of experience specializing in Unity and C# development, project architecture, DevOps, and development leadership. He has progressed from hands-on roles building VR/AR mobile apps as a CTO to senior and lead positions at major game studios like InnoGames and Bigpoint. Sascha blends technical depth in engine-level Unity work with a systems mindset for tooling and delivery, ensuring teams ship robust, maintainable projects. He is pragmatic about developer experience and automation, often focusing on the pipelines and tooling that accelerate teams rather than only feature code. A University of Hamburg computer science graduate, he brings entrepreneurial instincts from running a software studio alongside corporate studio experience. Colleagues describe him as a steady technical steward who surfaces long-term architecture tradeoffs while still shipping product.
code13 years of coding experience
job7 years of employment as a software developer
bookBachelor of Science - BS Informatik, Bachelor of Science - BS Informatik at University of Hamburg
languagesGerman, English
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Github Skills (39)

unity3d10
raytracing10
merge10
scene10
addon9
rust9
pbo8
doxygen8
compile8
standard-library7
api-authentication7
compiler7
rust-language6
crate6
sqf6

Programming languages (6)

C#C++RustSQFRubyPython

Github contributions (5)

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FlaShG/Unity-Git-Project

Nov 2017 - Apr 2020

Contributions:14 commits, 7 pushes, 1 branch in 2 years 4 months
FlaShG/GitMerge-for-Unity

Nov 2014 - Apr 2022

Unity plugin for merging sceneand prefabs files when using git.
Contributions:2 reviews, 169 commits, 4 PRs in 7 years 7 months
unity-pluginmergingmergeunityscene
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