Summary
Sashank Veligati is a software engineer with nine years of experience building graphics-rich and mobile-first products across games, AR/VR, and consumer Android apps. He has shipped rendering and interactive systems at Robot Entertainment and Intel, helped deliver lightweight Android experiences at Google’s Next Billion Users, and developed AR engine features for Meta’s Spark AR platform. Skilled in C++, Python, JavaScript, Java, C#, and SQL, he holds a master’s in Interactive Technology from SMU and is based in the San Francisco Bay Area. Notably, his background spans both real-time game engines and mobile/AR ecosystems, giving him a practical edge in optimizing graphics for constrained devices and emerging AR/VR hardware.
9 years of coding experience
11 years of employment as a software developer
Bachelor of Engineering (B.E.), Electrical and Computer Engineering, Bachelor of Engineering (B.E.), Electrical and Computer Engineering at Duke University
Master’s Degree, Interactive Technology - Software Development, Master’s Degree, Interactive Technology - Software Development at Southern Methodist University
c++, c#, java, javascript, python, go, unrealscript