Satya Sama

Software Engineer2 Mixed Reality at Microsoft

Redmond, Washington, United States
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Summary

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Rockstar
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Top School
Satya Sama is a software engineer specializing in mixed reality and graphics, currently building immersive experiences at Microsoft in Redmond after a trajectory from device driver development to 3D interaction systems. With over seven years of professional experience and a strong electrical and computer engineering background (Anna University and UIC), he blends low-level systems expertise—kernel and driver development—with higher-level TypeScript/UX work in 3D engines. He has contributed notable UI/UX features to the widely used Babylon.js engine, adding holographic touch buttons, tooltips, and near-interaction mechanics that improve user interaction in spatial environments. Satya’s cross-domain fluency means he can tackle performance-sensitive engineering challenges while iterating on polished user-facing interactions, and he brings a practical, test-driven approach honed in both embedded and cloud-scale teams.
code5 years of coding experience
job3 years of employment as a software developer
bookAnna University, Chennai
bookMaster's degree, Electrical and Computer Engineering, Master's degree, Electrical and Computer Engineering at University of Illinois at Chicago
languagesEnglish, Telugu, Tamil, Hindi
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Github Skills (13)

typescript10
javascript10
typescripts10
babylonjs10
front-end-development10
game-engine10
typescript-types10
3d10
ui-design9
webxr9
ux-design9
webgl8
game-development8

Programming languages (5)

TypeScriptC#C++ShaderLabJavaScript

Github contributions (5)

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BabylonJS/Babylon.js

Dec 2020 - Jun 2021

Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Role in this project:
userFull-stack Developer
Contributions:46 reviews, 46 commits, 8 PRs in 6 months
Contributions summary:Satya primarily focused on enhancing the Babylon.js framework by adding interactive holographic touch buttons. They introduced new features such as tooltips, and improved interaction by implementing near interaction, including near grab functionality. The commits demonstrate a focus on UI/UX design and implementation within a 3D environment using TypeScript and various Babylon.js components. Furthermore, the user addressed merge conflicts and performed code cleanup tasks to maintain code quality.
gameopen-gameenginebabylonjavascript
satyapoojasama/Babylon.js

Oct 2020 - Jun 2021

Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Contributions:53 pushes, 7 branches in 7 months
rendering-enginegamewebglgamedevjavascript-framework
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Satya Sama - Software Engineer2 Mixed Reality at Microsoft