Saul Reynolds-haertle is a versatile software engineer with 16 years of experience building systems that span robotics research to production web backends, currently engineering at a stealth startup in Oakland. He combines academic robotics pedigree—contributions to humanoid platforms and the DART simulator—with industry experience at Google, Saildrone, and growth-stage startups delivering scalable backend services and analytics. Comfortable across languages and layers, Saul has shipped collision-profiling tools for simulation and meaningful UX and maintainability improvements in popular open-source projects like Tridactyl. His work favors practical, testable solutions that bridge research-grade algorithms and customer-facing systems, and he’s equally likely to prototype FPGA-level or UI work when the problem demands it.
16 years of coding experience
12 years of employment as a software developer
Master of Science - MS, Computer Science, Master of Science - MS, Computer Science at Georgia Institute of Technology
A Vim-like interface for Firefox, inspired by Vimperator/Pentadactyl.
Role in this project:
Full-stack Developer
Contributions:104 commits, 33 PRs, 139 comments in 2 years 3 months
Contributions summary:Saul primarily contributed to the development of a Vim-like interface for Firefox. Their work involved refactoring and improving the hint system, including introducing a new "vimperator" hinting mode. They made code quality improvements by replacing if-else blocks with switches and fixing bugs related to the user interface. The contributions show a focus on enhancing the user experience and maintainability of the extension.
Contributions summary:Saul primarily worked on the `collisionProfiling` application within the DART project, focusing on the implementation and testing of a collision checker. Their commits involve modifications to `MyWindow.cpp` and `Main.cpp` files, indicating the development of features to analyze collision detection within the simulation environment. Key changes include setting up the skeleton, handling collisions, and implementing functionality for pausing, recording, and playing back simulations, indicating an effort to profile collision performance.
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Saul Reynolds-haertle - Software Engineer at Stealth Startup