Summary
Saurabh S is a Senior Software Engineer based in Bengaluru with 11 years of hands-on experience building games and graphics systems across engines like Unity3D, Unreal, Cocos2d-x and tech such as DirectX, C++, C#, Rust and mobile platforms. He has shipped titles and tooling from solo-programmer indie releases to large-scale projects involving 100K+ assets per scene, and has experience running build systems and release pipelines in production. His background spans gameplay, physics, UI and performance optimization, and he’s bridged roles from lead gameplay programmer to graphics component owner and neuro-focused development in Unity/Unreal. Notably, he has a track record of rapidly delivering complete game rewrites and inventing pragmatic optimizations (e.g., asset reuse strategies) that reduced build complexity while supporting multi-platform releases.
11 years of coding experience
12 years of employment as a software developer
B.A.(Hons), Game Development, B.A.(Hons), Game Development at Images College Of Arts, Animation and Technology
ISC, Physics, Maths and Chemistry, ISC, Physics, Maths and Chemistry at City Montessori School
English, Hindi