Backend Eng., Infrastructure Db Owner (ex-tech Lead), Technical Writer, Data Models Reverse Eng.
Berlin, Germany
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Summary
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Rockstar
Saverio Miroddi is a seasoned backend engineer and infrastructure/database steward based in Berlin with 14 years of hands-on experience building reliable systems and reverse-engineering data models. At Ticketsolve he blends operational ownership, technical writing, and former tech-lead responsibilities to keep production services performant and well-documented. An active open-source contributor, Saverio has improved core tooling across ecosystems—from Rubygems/Bundler plugin installation to safer concurrency in RustDesk and language-level array methods in the Goby language. He favors pragmatic refactors that reduce unsafe code and improve test coverage, demonstrating both care for code quality and real-world reliability. His hobbyist projects (including Rust game development) reveal a curiosity for systems, concurrency, and playful experimentation beyond typical backend work. The combination of long-term product ownership and diverse OSS contributions makes him a dependable engineer who can both stabilize platforms and prototype novel solutions.
Goby - Yet another programming language written in Go
Role in this project:
Back-end Developer
Contributions:111 commits, 53 PRs, 228 comments in 1 year 7 months
Contributions summary:Saverio's primary contributions involved implementing and refining methods for the Array class within the Goby programming language. They corrected documentation errors, implemented new array methods like `delete_at`, `unshift`, `+`, `values_at`, `any?`, and `reverse` and also added tests for the same. Furthermore, they enhanced test coverage by improving existing UTs and introduced several test cases. The user also addressed a performance issue by refactoring and extracted internal helper functions for index normalization.
Tactical 2D shooter in fishy pixels style. Made with Rust-lang 🦀 and Bevy 🪶
Role in this project:
Full-stack Developer
Contributions:10 reviews, 37 commits, 1 PR in 1 month
Contributions summary:Saverio primarily contributed to the implementation and refinement of game mechanics, including weapon systems and character interactions. Their work involved the creation of a "curse" weapon, a "cannon" weapon, and "shark rain" weapon, demonstrating proficiency in game design and logic. They also refactored player input and implemented a "FlappyJellyfish" weapon, showcasing their ability to add new game elements and control schemes.
gametilesetfish-gamelangdm
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Saverio Miroddi - Backend Eng., Infrastructure Db Owner (ex-tech Lead), Technical Writer, Data Models Reverse Eng.