Summary
Sayantan Datta is a senior machine learning engineer specializing in real-time graphics and AI for games, currently working at NVIDIA after research stints at Meta Reality Labs and Huawei. With 14 years of experience and a PhD-focused trajectory at McGill, he blends deep graphics knowledge—neural rendering, shadow mapping, probe-based GI—with practical systems skills for power-efficient, real-time pipelines. His background includes industry-facing research and internships at Ubisoft and NVIDIA, plus teaching numerical methods and computer animation, which gives him a rare combination of academic rigor and production engineering. He also explored GPU-accelerated cryptography early in his career and maintains a public portfolio of graphics/ML work, signaling both curiosity and a track record of shipping research into applied game technologies.
14 years of coding experience
5 years of employment as a software developer
Bachelor of Technology (B.Tech.), Electronics and Communication Engineering, Bachelor of Technology (B.Tech.), Electronics and Communication Engineering at National Institute of Technology Durgapur
Doctor of Philosophy - PhD, Doctor of Philosophy - PhD at McGill University
English