Scott Richmond

Director, Producer, Programmer at Brightrock Games

Gold Coast City, Queensland, Australia
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Summary

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Senior
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Top School
Scott Richmond is a multidisciplinary technology leader with 12 years of experience blending network engineering, security consulting and game development into product-focused leadership. As Director, Producer, and Programmer at Brightrock Games, he leads cross-functional teams to ship original multi-platform games while still architecting core frameworks and tooling. His background spans enterprise network operations and VMware lab environments at IBM to hands-on lead programming on shipped titles like War for the Overworld, giving him a rare mix of large-scale infrastructure know-how and game-dev craftsmanship. Colleagues rely on him to translate design and art requirements into technical roadmaps and to build repeatable architectures that scale across projects. Based on the Gold Coast, he combines strategic producer instincts with practical coding and automation skills—often building internal tools and prototypes that accelerate delivery.
code12 years of coding experience
job3 years of employment as a software developer
bookBachelor, Computer Systems (Networking), Bachelor, Computer Systems (Networking) at Box Hill Institute
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Github Skills (200)

libgit210
linq10
low-level10
automation10
ecosystem10
browser10
voice10
mapper10
unity-ui10
orm10
bsdiff10
oauth10
twitch10
python10
wireguard10

Programming languages (16)

C#PowerShellJavaC++CRustMakefileVue

Github contributions (5)

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strich/PortMapSleuth

Sep 2014 - Dec 2015

Contributions:40 commits, 4 pushes in 1 year 3 months
strich/KeyHoleNAT

Jan 2014 - Jun 2014

Contributions:42 commits in 4 months
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Scott Richmond - Director, Producer, Programmer at Brightrock Games