Scott Spalding is a Senior Software Engineer based in Seattle with nine years of hands-on experience building production software and a Master of Engineering in Computational Science and Engineering from Miami University. He currently contributes to game infrastructure and backend systems at Singularity 6, bringing a curiosity-driven approach to exploring new technologies and tools. Known for rapidly learning and applying diverse stacks, he balances practical delivery with continual technical experimentation. Scott’s background in computational engineering gives him a strong foundation in performance-minded design and data-driven problem solving. Outside of work he pursues broad technical play, which often surfaces unconventional solutions and efficiency wins in team projects.
9 years of coding experience
Master of Engineering - MEng, Computational Science and Engineering, Master of Engineering - MEng, Computational Science and Engineering at Miami University
Contributions:6 commits, 7 pushes, 14 branches in 6 months
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Scott Spalding - Senior Software Engineer at Singularity 6