Scott Wakeling

Senior Director Of Software Engineering at Arm

Cambridge, England, United Kingdom
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Summary

👤
Senior
🎓
Top School
Scott Wakeling is a senior engineering leader with over 15 years of hands-on experience and nearly two decades working across runtimes, compilers, virtual machines and ARM architecture enablement. Currently Senior Director of Software Engineering at Arm in Cambridge, he leads the Open Source Userspace Libraries and Performance Group, driving cross-platform performance optimizations and developer enablement. Scott combines deep systems-level expertise with product-facing leadership, having progressed through technical and managerial roles at Arm since 2015. A long-time open source advocate, his contributions include practical portability and build improvements to projects like the dhewm3 game engine, reflecting a pragmatic focus on maintainability and tooling. He holds a BSc in Computer Science and has broadened his perspective with humanities study at The Open University, which informs his collaborative, user-centred approach. Colleagues rely on him to translate complex architecture changes into usable developer workflows and measurable performance gains.
code15 years of coding experience
job25 years of employment as a software developer
bookBachelor of Arts - BA Arts and Humanities (Classical Studies and English Literature), Bachelor of Arts - BA Arts and Humanities (Classical Studies and English Literature) at The Open University
bookBachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at University of Staffordshire
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Github Skills (13)

compiler10
directives10
c-language10
cross-platform10
cprogramming-language10
multiplatform10
directive10
build-system9
opengl8
msvcrt7
portable6
linux6
game-engine5

Programming languages (2)

JavaC++

Github contributions (5)

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dhewm/dhewm3

Dec 2011 - Jan 2012

dhewm 3 main repository
Role in this project:
userBackend Developer
Contributions:9 commits in 17 days
Contributions summary:Scott's commits primarily focused on enhancing the build process, fixing platform compatibility issues, and improving code portability. They added necessary include files for Microsoft Visual C++, removed MWERKS-specific code, and adjusted compiler directives for improved cross-platform support. The user also introduced an ID_GAME_API definition and modified the game's API, contributing to the codebase's overall maintainability and adaptability across various operating systems and toolchains.
source-portlinuxgamingidtech4sdl2
scottwakeling/seat-inspect

Feb 2015 - Apr 2015

Contributions:25 commits, 5 PRs, 17 pushes in 1 month
system-statusthinkstatuswhoamidumps
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