Summary
Sean Butler is a seasoned software engineering leader and educator with 11 years of documented experience (and a career in games and tooling stretching back to the mid-1990s) who blends hands-on C++, C#, Unity and console development with teaching and curriculum design. He has led teams and shipped gameplay and tools at studios like Ubisoft Leamington and Arm, founded indie studios, and now teaches and supervises at the University of Warwick and University of the West of England. Comfortable across graphics (OpenGL), compiler-tech and SaaS workflows, he equally values craft in game design and robust engineering practices such as Agile. Notably, his background spans both commercial AAA and indie/mobile pipelines, giving him a rare perspective that connects academic instruction to production realities. He pairs technical leadership with a knack for mentoring and an unexpected memorability—he can quote long tracts of The Hitchhiker’s Guide to the Galaxy from memory.
11 years of coding experience
21 years of employment as a software developer
Postgrad, Media Computing AI & Entertainment, Postgrad, Media Computing AI & Entertainment at Lancaster University