Sean Cowan is a senior software engineer with 14 years of hands-on experience building consumer-facing mobile apps, web front ends, and robust back-end systems, currently contributing at Random Games Company. He brings deep proficiency in C#, Java, C/C++, Objective-C and Python, and has a track record integrating third-party APIs, designing client-server architectures, and modeling simulations for games and fit-band accessories. At Leviathan Games he bridged engine-level work with product needs, shipping scalable solutions for iOS and Android while authoring math-driven simulation code. Comfortable across databases (Mongo, SQL) and full-stack development, he combines practical engineering with an outgoing, collaborative approach to cross-disciplinary projects. Based in Thornton, Colorado and CS-educated at CU Boulder, he’s the kind of engineer who pairs low-level systems skill with a product-minded focus on user-facing experiences.
13 years of coding experience
12 years of employment as a software developer
Bachelor of Science (BS), Computer Science, Bachelor of Science (BS), Computer Science at University of Colorado at Boulder
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Sean Cowan - Sr Software Engineer at Random Games Company Inc.