Sean Cribbs

Principal Software Engineer at NVIDIA

Kansas City, Missouri, United States
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Summary

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Sean Cribbs is a Principal Software Engineer with 18 years of experience designing and shipping reliable, high-throughput backend systems, currently based in Kansas City. He has led architecture and delivery efforts across startups and enterprises—most recently building Rust/WebAssembly cores and production Rust services at Fable and driving platform work at Groq and NVIDIA. A longtime contributor to distributed systems and database tooling, Sean has deep hands-on experience with Riak and related open-source projects (Erlang, Python, and JS clients), bringing expertise in CRDTs, testing infrastructure, and protocol-level improvements. He pairs systems-level thinking with practical engineering leadership—mentoring teams, stabilizing critical services, and migrating complex identity and data systems at scale. An atypical detail: he blends a formal background in both computer science and music, a combination that surfaces in his methodical approach to instrumentation, observability, and performance tuning.
code18 years of coding experience
job19 years of employment as a software developer
bookMM (Incomplete) Music Theory, MM (Incomplete) Music Theory at University of Missouri-Kansas City
bookShawnee Mission South High School
bookBS BA Computer Science Music, BS BA Computer Science Music at The University of Tulsa
languagesEnglish, Spanish
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Github Skills (68)

http-api10
python10
testing10
databases10
http10
authentication10
ruby10
chef-client10
automation10
rest-api10
javascript10
webmachine10
nosql10
protocol-buffers10
api10

Programming languages (21)

JavaC++CSSRustMakefileGoPerlHTML

Github contributions (5)

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basho/riak-python-client

Feb 2012 - Dec 2014

The Riak client for Python.
Role in this project:
userBack-end Developer & Test Automation Engineer
Contributions:482 commits, 2 comments in 2 years 10 months
Contributions summary:Sean primarily contributed to the development and testing of the Riak Python client. Their work involved enhancing the codebase by adding and modifying functionality for interacting with Riak, including adding support for secondary indexes and CRDT counters. The user also worked on ensuring the client's reliability by adding unit tests for new features. Their contributions show a focus on features supporting data types for integration, as well as maintaining the stability and functionality of the Riak client library.
pythonriak
riak-ripple/ripple

Jan 2010 - Jan 2014

A rich Ruby modeling layer for Riak, Basho's distributed database
Role in this project:
userBack-end Developer
Contributions:673 commits in 4 years 1 month
Contributions summary:Sean primarily worked on the backend of the Riak Ripple project, focusing on the design, implementation, and testing of the HTTP backend infrastructure. They started by setting up the initial client configuration and specifications based on an existing client library, and then moved to refactoring to use more efficient and modern code structure. Their efforts included the implementation of various HTTP request methods (GET, PUT, DELETE, POST) within the Excon and NetHTTP backends and testing and documentation throughout.
rubydistributed-databasedatabaseriakmodeling
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Sean Cribbs - Principal Software Engineer at NVIDIA