Summary
Sean Frenzel is a Software Quality Assurance Engineer with nine years of hands-on experience building and maintaining QA automation and testing practices across games, enterprise, and consulting environments. Based in Tulsa, OK, he currently ensures software reliability at Thomson Reuters Special Services after shaping QA toolsets and processes as a consultant at tapQA. His background spans technical requirements testing for console titles at Activision, community moderation with technical support, and a formal foundation in game design from Full Sail University—giving him a practical blend of user-focused and system-level testing perspectives. Sean is known for an upbeat, collaborative approach and a continual drive to learn, which helps teams adopt durable automation and process improvements. He brings a knack for translating player- and customer-facing issues into reproducible test cases and automated checks that reduce regressions. Outside of work, his early roles in retail and community moderation hint at a strong customer-service mindset that informs his QA priorities.
9 years of coding experience
4 years of employment as a software developer
Bachelor's Degree, Game Design, Graduated, Bachelor's Degree, Game Design, Graduated at Full Sail University
English