Sean Kell

Senior Software Engineer at Electronic Arts (EA)

Florida, United States
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Summary

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Senior
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Top School
Sean Kell is a senior software engineer with 11 years of experience building scalable, performant CI/CD and job-execution systems for game development at Electronic Arts. He blends systems-level thinking with hands-on coding across Python, TypeScript, C#, and PowerShell, and has led geographically distributed teams to deliver robust virtualized build environments. Known for turning detailed user requirements into clear technical designs, Sean emphasizes data modeling, database design, and maintainable architectures. His background includes modernizing legacy systems, automating manual engineering processes in aerospace, and improving testability and performance through iterative refactoring. He pairs mentorship and cross-timezone leadership with a pragmatic focus on code quality and fast developer feedback loops. Based in Florida, he brings both practical engineering chops and a knack for seeing how parts fit into a larger product picture.
code11 years of coding experience
job15 years of employment as a software developer
bookB.S. Computer Engineering, B.S. Computer Engineering at University of Central Florida
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Github Skills (19)

vagrant8
virtualization7
ruby7
azure-pipelines-task7
azure-devops-extensions6
automation6
ansible6
docker6
32-bit4
pipeline3
azure-devops3
bit3
continuous-delivery3
azure2
devops2

Programming languages (5)

HCLTypeScriptRustRubyPython

Github contributions (5)

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smkell/ffl_faust

Aug 2018 - Dec 2024

Fantasy Football with Faust
Contributions:6 PRs, 22831 pushes, 3945 branches in 6 years 5 months
pythonfootballhaskellfaustdm
smkell/rustboot

Aug 2014 - Dec 2015

Contributions:3 commits, 2 PRs, 13 pushes in 1 year 4 months
kernel32-bitrusttinylinux
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Sean Kell - Senior Software Engineer at Electronic Arts (EA)