Summary
Sean Lander is a product-focused technical producer with 13+ years shipping games and enterprise VR, who transitioned from QA and engineering to production to solve coordination bottlenecks that stall teams. At ForwardXP he rebuilt pipelines and cross-discipline alignment to triple delivery velocity on a Meta VR training program and ran the in-headset Quest retail demo program across multiple headset generations, SKUs, regions and languages on a quarterly live cadence. He pairs hands-on systems implementation—gameplay systems, version control workflows, CI/CD—with disciplined sprint planning and retrospective-driven process improvements to deliver predictable outcomes without overtime. His background founding a VR education startup and running a game-dev training business shows he can define product roadmaps, run pilots, and build production culture from the ground up. Comfortable owning technical tradeoffs and stakeholder management, he thrives in live-service, original-IP, or 0-to-1 environments where process is a tool for sustainable delivery. Based in Bend, Oregon, he’s looking for a Senior or Technical Producer role where removing roadblocks and turning ambiguous goals into executable roadmaps are core responsibilities.
13 years of coding experience
6 years of employment as a software developer
BA Computer Science, BA Computer Science at University of Rochester
University of Missouri
English