Sean Maddox

Composition Instructor at Allan Hancock College

Oceano, California, United States
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Summary

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Senior
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Sean Maddox is an experienced composition instructor and program administrator with over a decade of leadership in curriculum development, assessment, and academic operations. He combines classroom teaching at Cal Poly with hands-on program management across community college centers, having built data-driven systems, web portals, and automation tools (PHP, SQL, Java, Excel) to streamline scheduling, reporting, and funding workflows. Sean trains and mentors faculty and tutors, runs workshops on documentation and communication, and has led large teams and facility setups to improve student access and equity. He also brings practical product development experience from founding a therapy services company, maintaining compliance and online presence while managing budgets and cross-functional teams. Outside academia he contributes to open-source game tooling, improving player movement mechanics and console controls in the well-known Daggerfall Unity project—an example of his appetite for practical engineering problems. Sean’s work is characterized by melding pedagogical insight with pragmatic technical solutions to make programs more efficient, transparent, and student-centered.
code9 years of coding experience
job3 years of employment as a software developer
bookGeneral Studies, General Studies at Fresno City College
bookMaster of Arts - MA Rhetoric and Composition, Master of Arts - MA Rhetoric and Composition at California State University, Fresno
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Stackoverflow

Stats
1reputation
233reached
0answers
1question
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Github Skills (12)

unity3d10
game-development10
csharp10
dotnet-core10
algorithms8
data-structures8
algorithm8
console8
data-structure8
php6
oracle6
java6

Programming languages (1)

C#

Github contributions (5)

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Interkarma/daggerfall-unity

Apr 2021 - Apr 2021

Open source recreation of Daggerfall in the Unity engine
Role in this project:
userBack-end Developer
Contributions:1 review, 9 commits, 4 PRs in 10 days
Contributions summary:Sean focused on enhancing the player's movement speed and related modifiers within the Daggerfall Unity project. They implemented features to adjust walk and run speeds, adding custom modifiers and the ability to override existing speeds. The contributions include refactoring and bug fixes to the speed calculation logic, addressing errors and ensuring correct speed application. The user also improved the console commands related to speed control and added fixes for speed modifier carryover.
unity3dunityunity-enginerecreation
l3lessed/CO-DF-Unity-10.23

Mar 2020 - May 2020

Contributions:18 commits, 7 pushes, 1 branch in 1 month
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Sean Maddox - Composition Instructor at Allan Hancock College