Sean Mccracken

Staff Design Technologist, Technology Research Group at Netflix

San Jose, California, United States
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Summary

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Senior
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Top School
Sean Mccracken is a multidisciplinary design technologist and game systems architect with 11+ years building AR/VR, haptics, and interactive entertainment across Netflix, Amazon, Meta, Universal Creative, and startups. He leads research-driven game and mixed-reality projects—most recently as Staff Design Technologist in Netflix’s Technology Research Group—combining product prototyping, systems architecture, and hands-on development. Sean has shipped large-scale experiential products (including the AR gameplay system for Super Nintendo World) and launched enterprise MR solutions for HoloLens, while accruing multiple patents for AR inventions. He started in audiovisual engineering and accidentally made the first game for Google Glass, a quirk that helped seed a career at the intersection of storytelling, hardware, and software. Based in San Jose, he brings a rare blend of creative production, research prototyping, and lead-engineering experience that thrives on turning playful concepts into production-ready systems.
code11 years of coding experience
job13 years of employment as a software developer
bookAudiovisual Communications Technologies/Technicians, Audiovisual Communications Technologies/Technicians at Long Beach City College
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Stackoverflow

Stats
519reputation
45kreached
6answers
0questions
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Github Skills (13)

openvr9
video-processing6
uiwebview6
filesystem6
android-camera6
android-camera-intent6
android6
iphone6
redirect6
unity3d6
hololens6
mrtk4
cross-platform3

Programming languages (1)

C#

Github contributions (3)

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Seantron/MoverioUnityPlugin

Nov 2014 - Feb 2016

Contributions:14 commits, 9 pushes, 1 tag in 1 year 2 months
SamNeblett/ARMS2

Apr 2015 - Apr 2015

Contributions:7 pushes in 1 day
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Sean Mccracken - Staff Design Technologist, Technology Research Group at Netflix