Summary
Sean Rosenbaum is a product-minded engineering leader with 12+ years of experience building and operating commercial games across console, web, and mobile platforms, currently directing Live Operations at a San Francisco gaming startup. He blends hands-on software engineering (Stanford MS, UC Irvine BS) with product strategy and analytics, routinely pulling and modeling data with SQL and Python to drive monetization and retention decisions. Previously he led revenue and feature design for top Facebook titles at Zynga, inventing the company’s first subscription plan and managing games that generated over $10M per quarter. His background includes shipped AAA console work at EA (Boom Blox, Red Alert 3) and early product development at Amazon and Yahoo!, giving him rare cross-platform depth from low-level UI systems to live-service economics. Known for moving quickly from prototype to production, he pairs technical craft with a penchant for rapid experimentation and operational rigor.
12 years of coding experience
4 years of employment as a software developer
University of California, Irvine
MBA Management Entrepreneurship and Innovation, MBA Management Entrepreneurship and Innovation at NYU Stern School of Business
Masters Computer Science, Masters Computer Science at Stanford University