Sean Stolberg

Senior Staff Automation Engineer Global Test Lab

Chandler, Arizona, United States
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Summary

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Sean Stolberg is a Senior Staff Automation Engineer with over a decade of hands-on experience designing test and workflow automation, large-scale performance/load testing, and observability for games and platform software. He has driven multi-hundred-thousand CCU load tests and telemetry pipelines (notably enabling a 300K CCU test for a major Netflix game) while delivering millions in avoided losses through stabilization and automation. Comfortable operating at both IC and leadership levels, he builds repeatable self-serve load and CI workflows, integrates AI-assisted tooling, and aligns cross-functional teams to raise quality bars. His background spans cloud-scalable services (AWS, Azure), graphics and XR performance labs, and production telemetry dashboards that convert raw data into actionable signals. Based in Chandler, AZ, he combines project management discipline with a product-minded engineering approach and a track record of instituting precommit gates and observability roadmaps that become standard practice. An inventor-recipient at AWS and frequent user of AI coding assistants, he brings a pragmatic mix of curiosity, systems thinking, and high-throughput delivery.
code7 years of coding experience
job20 years of employment as a software developer
bookMaster of Science - MS Management Information Systems General, Master of Science - MS Management Information Systems General at Seattle Pacific University
bookBachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at Central Washington University
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Github Skills (28)

test-results10
benchmark10
measurements10
shader10
multiplayer10
transport10
unity-networking10
test-framework10
render10
networking10
post-processing10
reporter10
sdk10
pipeline10
experiment10

Programming languages (2)

C#JavaScript

Github contributions (5)

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Provides a command line parser and options to set editor, build, player, and other Unity settings when running Unity from the command line
Contributions:49 commits in 2 years 3 months
The Unity Performance Benchmark tool enables partners and developers to establish benchmark samples and measurements using the Performance Testing package, then use these benchmark values to compare subsequent performance test results in an html output utilizing graphical visualizations.
Contributions:3 releases, 35 commits, 4 pushes in 2 years 9 months
reporterbenchmarkingtestingmeasurementsbenchmark
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Sean Stolberg - Senior Staff Automation Engineer Global Test Lab