Sean Wiese

Software Engineer at Facebook

Seattle, Washington, United States
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Summary

🤩
Rockstar
🎓
Top School
Sean Wiese is a software engineer with 13 years of experience, currently building platform features at Facebook from his base in Seattle. He has a strong background in mobile and cross-platform development—evidenced by contributions to high-profile SDKs like Facebook's Android SDK and the Facebook SDK for Unity, including video upload and platform-wrapper work across iOS and Android. Prior roles at Microsoft and Qualcomm sharpened his systems and driver-level debugging skills, and early research at CU Boulder added parallel/GPU acceleration and large-file I/O experience. He pairs a solid academic foundation (BS and MS in Computer Science) with practical, production-facing engineering: shipping SDK changes that integrate complex platform behaviors into developer-facing tools. Colleagues would note his knack for diving into platform internals to make user-facing functionality like video uploads more reliable and maintainable.
code13 years of coding experience
job3 years of employment as a software developer
bookBachelor of Science (BS), Computer Science, Bachelor of Science (BS), Computer Science at University of Colorado at Boulder
bookMaster of Science (MS), Computer Science, Master of Science (MS), Computer Science at University of Colorado Boulder
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Github Skills (13)

javas10
ios10
facebook-sdk10
cross-platform10
android-sdk10
mobile-development10
csharp10
multiplatform10
android10
java10
dotnet-core10
unity3d10
objective-c8

Programming languages (6)

C#JavaObjective-CSwiftRubyKotlin

Github contributions (5)

github-logo-circle
Used to integrate Android apps with Facebook Platform.
Role in this project:
userMobile Developer (Android)
Contributions:50 commits, 31 PRs, 54 pushes in 1 year 9 months
Contributions summary:Sean's commits primarily focus on modifying the `VideoUploader` class within the Facebook Android SDK. These changes involve updating the SDK version, and making adjustments within the VideoUploader class, suggesting a focus on video upload functionalities. The user demonstrates an understanding of the SDK's internal workings and the intricacies of video handling.
android-appssdkandroidfacebookintegrate
The facebook sdk for unity.
Role in this project:
userMobile Developer (Android/iOS)
Contributions:19 commits, 3 PRs, 18 pushes in 1 year 2 months
Contributions summary:Sean primarily focused on updating and maintaining the Facebook SDK for Unity. Contributions involved modifying the iOS and Android platform wrappers to support the latest SDK features, including login, app invites, and app events. The commits demonstrate a deep understanding of cross-platform development, specifically adapting Facebook's functionalities to the Unity engine for both iOS and Android platforms. The user also addressed platform-specific issues and integrated relevant updates.
unitysdkfacebook-sdkfacebook
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