Sebastiaan Fehr is a studio director and hands-on software engineer with eight years of professional experience melding game development and commercial software solutions from Queensland, Australia. He founded and led multiple studios and startups, shipping everything from VR shooters and AAA mods (Hitman VR Reloaded, Wanted Director Menu for GTA5) to enterprise optimisation tools and healthcare platforms. Known for crafting robust architecture and development processes, he excels at assembling small, passionate teams to deliver complex cross-platform projects across desktop, mobile, cloud and embedded systems. His background spans founding indie studios, advising metaverse projects, and building practical products like Smoothsheets and Titan load-haul optimisation—demonstrating a rare blend of creative game design instincts and disciplined engineering delivery.
8 years of coding experience
7 years of employment as a software developer
Bachelor of Computer Games and Interactive Entertainment Software Technologies Major Animation Minor, Bachelor of Computer Games and Interactive Entertainment Software Technologies Major Animation Minor at QUT (Queensland University of Technology)
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