Sebastian Andersson

Embedded Software Engineer at LumenRadio

Gothenburg, Sweden
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Sebastian Andersson is an embedded software engineer based in Gothenburg with 11 years of professional experience building low-power wireless mesh networking and embedded systems. He currently develops MiraOS and the MiraMesh stack at LumenRadio, combining deep knowledge of networking protocols with practical firmware and application development. His background spans AUTOSAR application development, real-time transport systems, embedded Linux drivers and USB host controller work, reflecting a broad hardware-to-software skill set. An active open-source contributor, he has improved the Rust roguelike toolkit bracket-lib with UI and HiDPI fixes that showcase attention to user experience and core engine behavior. Colleagues know him as a continual learner who enjoys solving tricky integration problems and improving system robustness across the stack.
code11 years of coding experience
job19 years of employment as a software developer
bookComputer Science, Computer Science at Umeå universitet
languagesSwedish, English, German, Spanish
github-logo-circle

Github Skills (9)

rust10
game-development10
retroprogramming10
retrocomputing10
graphics-programming10
console10
user-input9
scaling9
performance-optimization8

Programming languages (12)

TypeScriptJavaC++ShellRustCJavaScriptVue

Github contributions (5)

github-logo-circle
amethyst/bracket-lib

Jan 2020 - Nov 2020

The Roguelike Toolkit (RLTK), implemented for Rust.
Role in this project:
userFull-stack Developer
Contributions:14 commits, 9 PRs, 12 comments in 10 months
Contributions summary:Sebastian made several contributions focused on improving the bracket-lib's functionality. They fixed HiDPI errors and made modifiers sticky by modifying the main loop and mouse position calculations. They also implemented console features like scaling and added the ability to create consoles without background rendering. This work demonstrates a focus on user experience and core engine improvements.
amethyst-supportrustrpgrust-craterust-crates
bofh69/FlyLight

May 2015 - Sep 2018

Contributions:46 commits, 36 pushes, 1 branch in 3 years 4 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Sebastian Andersson - Embedded Software Engineer at LumenRadio