Sebastian Andersson is an embedded software engineer based in Gothenburg with 11 years of professional experience building low-power wireless mesh networking and embedded systems. He currently develops MiraOS and the MiraMesh stack at LumenRadio, combining deep knowledge of networking protocols with practical firmware and application development. His background spans AUTOSAR application development, real-time transport systems, embedded Linux drivers and USB host controller work, reflecting a broad hardware-to-software skill set. An active open-source contributor, he has improved the Rust roguelike toolkit bracket-lib with UI and HiDPI fixes that showcase attention to user experience and core engine behavior. Colleagues know him as a continual learner who enjoys solving tricky integration problems and improving system robustness across the stack.
11 years of coding experience
19 years of employment as a software developer
Computer Science, Computer Science at Umeå universitet
The Roguelike Toolkit (RLTK), implemented for Rust.
Role in this project:
Full-stack Developer
Contributions:14 commits, 9 PRs, 12 comments in 10 months
Contributions summary:Sebastian made several contributions focused on improving the bracket-lib's functionality. They fixed HiDPI errors and made modifiers sticky by modifying the main loop and mouse position calculations. They also implemented console features like scaling and added the ability to create consoles without background rendering. This work demonstrates a focus on user experience and core engine improvements.
Contributions:46 commits, 36 pushes, 1 branch in 3 years 4 months
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Sebastian Andersson - Embedded Software Engineer at LumenRadio