Sebastian André

Spieledesigner at Toptal Developers

Munich, Bavaria, Germany
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Summary

👤
Senior
🎓
Top School
Sebastian André is a game and interaction designer based in Munich with 11 years of experience creating augmented reality apps, planetarium shows, and interactive learning installations that balance innovation, compelling content, and approachable fun. He blends a strong background in communication design with hands-on development and technical art, delivering projects at institutions like Ludwig-Maximilians-Universität München and commercial studios such as halbautomaten and Portals.io. As a freelance Toptal developer he bridges client-facing product work with generative graphics and data visualization interests drawn from his graphic-design roots. He also taught media research and digital media design, bringing pedagogical rigor to complex interactive projects. Notably, his practice emphasizes exploratory tech—AR and generative visuals—applied to educational formats rather than pure entertainment.
code11 years of coding experience
bookAbitur, Abitur at Andreae-Gymnasium Herrenberg
bookDiplom, Kommunikationsdesign, Diplom, Kommunikationsdesign at Staatliche Akademie der Bildenden Künste Stuttgart
languagesGerman, English
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Github Skills (19)

tcp10
enet9
udp9
libuv9
unity3d9
networking8
mmo8
mirror8
server7
csharp7
unity-networking7
location5
geofire5
geofence4
firebase3

Programming languages (2)

TypeScriptC#

Github contributions (5)

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of-co-de/of-co-de.github.io

May 2016 - Dec 2017

Contributions:65 commits, 64 pushes, 1 branch in 1 year 7 months
portalsio/VideoColorAnalysis

May 2016 - May 2016

Contributions:5 commits, 4 pushes, 1 branch in 1 day
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Sebastian André - Spieledesigner at Toptal Developers