Summary
Sebastian André is a game and interaction designer based in Munich with 11 years of experience creating augmented reality apps, planetarium shows, and interactive learning installations that balance innovation, compelling content, and approachable fun. He blends a strong background in communication design with hands-on development and technical art, delivering projects at institutions like Ludwig-Maximilians-Universität München and commercial studios such as halbautomaten and Portals.io. As a freelance Toptal developer he bridges client-facing product work with generative graphics and data visualization interests drawn from his graphic-design roots. He also taught media research and digital media design, bringing pedagogical rigor to complex interactive projects. Notably, his practice emphasizes exploratory tech—AR and generative visuals—applied to educational formats rather than pure entertainment.
11 years of coding experience
Abitur, Abitur at Andreae-Gymnasium Herrenberg
Diplom, Kommunikationsdesign, Diplom, Kommunikationsdesign at Staatliche Akademie der Bildenden Künste Stuttgart
German, English