Sebastian Borja is a software engineer based in New York with seven years of hands-on experience building applications in Java, C#, Unity Engine, PHP and related technologies. He blends game-engine familiarity from Unity with backend skills in statically typed languages, enabling both interactive experiences and robust server-side systems. Although primarily self-described through GitHub rather than extensive public repos, his cross-language fluency suggests adaptability across platforms and project types. Currently enrolled at Penn State University since 2023, he is augmenting real-world experience with formal education. Colleagues can expect a pragmatic developer who moves comfortably between rapid prototyping and production-quality code.
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