Sebastian Monte is a seasoned software engineer with 14 years of experience building backend systems and scalable services across gaming and e‑commerce, currently contributing at Supercell in Espoo. His career includes senior engineering roles at Epic Games and multi-year backend ownership at Zalando, where he designed resilient Java/Kotlin APIs, ran on‑call duties, and authored the intellij-swagger plugin. He is comfortable across cloud-native stacks (AWS, Kubernetes) and JVM ecosystems, delivering production services that serve millions of users. Sebastian’s background spans both product delivery and team-level practices—he has worked as a scrum master and repeatedly taken end-to-end responsibility for services from design to monitoring. With an MSc in Computer Science from Aalto University and hands-on experience in varied sectors, he blends academic grounding with pragmatic engineering. A detail that often goes unnoticed: beyond large platforms he has contributed tooling that improves developer workflows, reflecting an interest in making engineering teams more productive.
14 years of coding experience
14 years of employment as a software developer
Master of Science Computer Science, Master of Science Computer Science at Aalto University
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