Sebastian Rath is a Principal Software Engineer and entrepreneur with 11 years of experience building tools for 3D content and versioning workflows. He founded Snowtrack to tackle version control for VFX, AEC, and other 3D projects, and previously created Py4D, a widely used Python integration for Cinema 4D that was acquired by Maxon. Sebastian has driven core engineering at Maxon, brief senior roles at Epic Games, and now contributes platform and architecture expertise at Perforce. He combines deep domain knowledge of 3D pipelines with a product-minded approach to developer tooling and collaboration. Known for pragmatic opinions (self-described as originating from craigslist), he blends open-source sensibilities with enterprise-grade engineering. Based in Montreal, he pairs founder-level curiosity with hands-on technical leadership across graphics and version-control ecosystems.
10 years of coding experience
14 years of employment as a software developer
Bachelor of Applied Science (B.A.Sc.) Computer Science, Bachelor of Applied Science (B.A.Sc.) Computer Science at Cologne University of Applied Sciences
Contributions:16 releases, 35 PRs, 85 pushes in 1 year 1 month
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Sebastian Rath - Principal Software Engineer at Perforce Software