Sebastian Vasile is a Mobile SDK Developer with 12 years of experience building and shipping mobile platforms and SDKs across gaming and analytics companies. Currently at BlueConic after senior Android and mobile roles at data.ai, Azerion and Spil Games, he focuses on architecting reliable, developer-friendly SDKs that scale in production. His background spans full mobile stacks from native Android engineering to integrating SDKs into complex product ecosystems, with an emphasis on performance and backward compatibility. A Netherlands-based engineer with formal IT training and partial graduate study in Game and Media Technology, he brings a blend of product-minded thinking and hands-on implementation. Notably, his career progression from intern to lead-level SDK developer highlights a steady track record of technical ownership and impact.
12 years of coding experience
9 years of employment as a software developer
Bachelor of Engineering (B.E.), Information Technology, Bachelor of Engineering (B.E.), Information Technology at Hogeschool INHOLLAND Diemen
Master’s Degree (Not Finished), Game and Media Technology, Master’s Degree (Not Finished), Game and Media Technology at Utrecht University
Romanian Baccalaureate, Mathematics, Mathematics and English, Romanian Baccalaureate, Mathematics, Mathematics and English at Liceul Teoretic Neagoe Basarab
The official Gamedock SDK for Unity, Cordova, AIR, Android and iOS.
Contributions:12 releases, 3 PRs, 98 pushes in 1 year 6 months
cordovaandroidsdkmobile-gameair
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Sebastian Vasile - Mobile SDK Developer at BlueConic