Sebastian Zalewski is a Lead Game Developer based in Gdańsk with nearly a decade of hands-on experience building games and reusable systems in Unity and C#. He designs and ships game frameworks and tools—such as a reusable AI traffic system with real-world traffic rules—that accelerate production across titles like Gang Racers, Dig it! ASMR, Darts Club, and Car Driving School Simulator. Comfortable leading small engineering teams, he has experience from prototyping to extending editor workflows and UI back-ends, and began his career working with Java/Python web apps and automated tests. Combining an engineering MSc in computer science with a practical Android/dev background evident on GitHub, he blends technical depth with a product-focused mindset. Colleagues value his knack for turning gameplay ideas into extensible technical solutions that scale across multiple projects.
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Sebastian Zalewski - Lead Game Developer at BoomBit