Summary
Sebastiano Chiari is a project manager with 8 years of experience specializing in videogame production, currently leading projects at indiegoat after key PM roles at Milestone and Strelka Games. He has overseen full production cycles—including RIDE6—and managed live operations, cross-functional distributed teams of ~15, and QA pipelines to ship polished titles like Hell Is Others. With a Master’s in Computer Science from the University of Trento and early research experience building Unity-based crowd simulators, he blends technical depth (Unity, Python, C#) with practical delivery skills. Equally at home translating pre-production concepts into investor-ready vertical slices as he is coordinating localization and external QA, he brings a player-first mindset rooted in lifelong gaming passion and outdoor-driven resilience.
8 years of coding experience
3 years of employment as a software developer
Master in Computer Science, Master in Computer Science at Università di Trento
Maturità Classica, Lettere/Studi umanistici, Maturità Classica, Lettere/Studi umanistici at Liceo Classico A. Canova
Italian, English