Sebastien Phaneuf

Team Lead at Unity Technologies

Montreal, Quebec, Canada
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Summary

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Senior
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Top School
Sebastien Phaneuf is a seasoned software engineering leader based in Montreal with over nine years of experience delivering tools and systems across desktop, web, and cloud platforms. Currently a Team Lead at Unity Technologies, he combines hands-on development in C++, C#, JavaScript/TypeScript and Python with team leadership and long-standing experience at Autodesk building editor tooling, animation systems, and cloud services. He has deep expertise in integrating native C++/Qt systems with modern web stacks (Angular, Mithril, React) and in authoring cross-tool pipelines for animation, asset management, and simulation. Known for writing clear documentation and developer-facing tooling, he bridges product, SDKs, and extensions to make complex systems approachable for users and teams. His background includes impactful healthcare and media projects, from radiotherapy imaging software deployed across cancer centers to time-saving dubbing tools, demonstrating a pragmatic focus on reliability and user workflows. Colleagues would note his curiosity and tendency to prototype playful side projects, keeping him fluent across many languages and platforms.
code9 years of coding experience
job16 years of employment as a software developer
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at Université de Sherbrooke
languagesFrench, English
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Github Skills (6)

shader10
scriptable10
render10
post-processing10
pipeline10
unity3d10

Programming languages (2)

C#HTML

Github contributions (3)

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Scriptable Render Pipeline
Contributions:14 commits in 14 days
renderpipelinescriptable
Unity-Technologies/Graphics

Jan 2017 - Jan 2017

Unity Graphics - Including Scriptable Render Pipeline
Contributions:14 commits in 14 days
renderpost-processingpipelinescriptableunity
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Sebastien Phaneuf - Team Lead at Unity Technologies