Sebastien Phaneuf is a seasoned software engineering leader based in Montreal with over nine years of experience delivering tools and systems across desktop, web, and cloud platforms. Currently a Team Lead at Unity Technologies, he combines hands-on development in C++, C#, JavaScript/TypeScript and Python with team leadership and long-standing experience at Autodesk building editor tooling, animation systems, and cloud services. He has deep expertise in integrating native C++/Qt systems with modern web stacks (Angular, Mithril, React) and in authoring cross-tool pipelines for animation, asset management, and simulation. Known for writing clear documentation and developer-facing tooling, he bridges product, SDKs, and extensions to make complex systems approachable for users and teams. His background includes impactful healthcare and media projects, from radiotherapy imaging software deployed across cancer centers to time-saving dubbing tools, demonstrating a pragmatic focus on reliability and user workflows. Colleagues would note his curiosity and tendency to prototype playful side projects, keeping him fluent across many languages and platforms.
9 years of coding experience
16 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Université de Sherbrooke
Unity Graphics - Including Scriptable Render Pipeline
Contributions:14 commits in 14 days
renderpost-processingpipelinescriptableunity
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Sebastien Phaneuf - Team Lead at Unity Technologies